Performing Arts
Digital Arts
Performing Arts
Digital Arts
- Design and Development of Digital Games
- Digital Technology in Dance Creation, Research and Education
- Colour: Theory and Practical Applications
- Design and Artistic Synthesis
- Contemporary American Theatre and Performance
- English for Academic Purposes: Writing and Research Skills
- English: Language, Terminology and Culture
- Video games and Art
- Discources on the Body: Theory and Practice
- Socially engaged Performance III: Social Theatre
- Introduction to Digital Storytelling
3rd, 5th, 7th Semesters
- Digital Creative Writing, Interactive Literature, Digital Storytelling, Digital Editions
- Digital Audio Processing: Music composition
- Theories of Gender and Sexuality in the Theatrical Act
- Dance and the Community: Movement Pedagogy and Applied Practice
- Contemporary Irish Theatre
- Scenography: Outdoor Space
- Utopia and Dystopia in British Theatre
- English for academic purpose: Performing and new media arts
- Installation Art and Digital Media
- Art, Creation and Gender
- Introduction to Narrative and Scriptwriting
4th, 6th, 8th Semesters
- Performative Applications for Children in the Digital Age
- Participatory/Collective Dramaturgy/The Dramaturg Performer: Theory & Applications
- Sound I: Sound Design – Sound Environments
- Sound II: Interactive Audio Systems
- Web Applications and Performance
- Processes in the Production of an Audiovisual Artwork
- Performance, Directing and the Internet: Theory and Applications
- Art game and Public Space
- Virtual Worlds Development
- Performance and social applications II: from the ethnography of performance to the performance of ethnography
- Performance and Social Applications IV: Activism and the Public Sphere: Theory and Applications
- Lighting I: Introduction to theatrical lighting : practical applications
- Lighting II: Lighting Applications and intervention in public space
- Modern Art
- Philosophy of Technology
- Theory of Art and Culture
- Physical Theater and Locality
- Introduction to Custom Construction
- Expressive codes and tools of film editing
- Pervasive computing systems
- Digital Exhibitions Editing and Virtual Reality
- Line and Pictorial Drawing
- Introduction to video projection design in the performing arts
Free choice courses by contracted teachers
(subject to relevant credit)